Recently we have been discussing how teachers can incorporate gaming elements into their classroom instruction in order to engage more students (Rshaid, 2014). This week we will investigate how to incorporate collaboration that is modeled within gaming.
Many teachers believe they incorporate collaboration within their instruction; however, is it the type of instantaneous and productive collaboration that develops within gaming? Even with strangers who become teammates, many gamers share insights and clues into how to diversify responsibilities in order to reach a shared goal. Impromptu partnerships spring up and those partnerships are utilized to obtain the game’s objective. The players are clear about roles and duties, in addition to the skills needed from all contributors. Clarity of target objectives, expectations of roles, and continuing interaction are three aspects that can build a more collaborative environment within any classroom. Adding these elements might create more of that “stickiness” for students, even outside the classroom.